Christian McCrea
2011
Games Program, RMIT
Alternative Animation
3rd Year (Practice)
Narrative and Communication
2nd Year (Practice)
2007-2010
Games and Interactivity, Swinburne University of Technology
Texts and Contexts: Media Literature Film
1st Year (Cultural studies)
Interactive Game Structures
1st Year (Game design and history)
Cinema Studies
2nd Year (Film theory and history)
Business of Games
2nd Year (Industry models and history)
Writing for Interactive Narrative
2nd Year (Game writing creativity)
Information Society: A Global Perspective
3rd Year (Global media models)
Interactive Evaluation
3rd Year (Studio arts group practice)
Games and Interactivity Project
3rd Year (Year-long production studio)
New Media: The Telecommunications Revolution
3rd Year (Media theory)
User Experience Design
3rd Year + MA (Design practice)
+ Other Academic Experience: Honours supervision (by thesis and by project); Honours assessment; co-ordination of Honours, MA and PhD research activities; Maintenance and development of e-learning tools (Webraft, Blackboard, LMS); special web projects; extensive administrative experience.
+ Guest Lectures: LaTrobe University Creative Industries MA Series.
2003-2007
University of Melbourne
Contemporary Hollywood Cinema
2nd and 3rd Year (Mainstream film aesthetics)
Game Studies
2nd and 3rd Year (Game theory, context, history)
The Entertainment Experience
2nd and 3rd Year (Spectatorship culture)
Surrealism and the Cinema
2nd and 3rd Year (Surrealist art cinema)
Introduction to Film Theory
1st Year (Cinema theory and research)
Introduction to Hollywood and Art Cinema
1st Year (Cinema history and style)
+ Guest Lectures; Digital Art and Games Seminar Series, Creative Media, R.M.I.T Masters of Cinema Management Seminar Series, Cinema Studies, University of Melbourne; Media Future and New Technologies (2nd and 3rd Year), Media and Communication, University of Melbourne.
+ Guest Lectures: LaTrobe University Creative Industries MA Series.